The Trader, was an idea for an NPC in a desert region with pattern clothes showing the rich culture. Complement it with an interesting traits like an urn filled with something called the dune coin. For what purpose? that is yet to be evaluated.
The Lord of the Sandstorm is supposed to be a Boss character. Ancient robotic build with the real face place on the forehead. It inhale and blow out wind and sand to power its powerful body and its devastating punched. A Machine powered by wind and sand.
Asset design show minor demonstration of runic asset design.
Village design showing an array of common theme architecture. The Urn houses are made out the natural element like mud wood and sand. Potentially could be a cultural theme for the Trader NPC.
Hunter Character does not have any name yet. I took the idea from my personal work and turn it to 3D sculpture to demonstrate my 3D skill.
The Dragon Island is also a part of my personal project, made last year to test my own capability to create an illustration. A moving symbiotic fortress like raw power of nature itself.